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American Interview: Damon Slye
As part of a continuing series of developer interviews focused on Kickstarter, I spoke with Damon Slye, CEO and Creative Director of Mad Otter Games, but best known for his work with Dynamix on such classic games as Red Baron, A-10 Tank Killer, and Aces of the Pacific. AJM: Can you tell me more about…
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American Interview: Chris Taylor
Continuing with a series of interviews geared towards support of our ongoing Oz Kickstarter campaign, I’ve asked designer Chris Taylor a couple of questions. AJM: Last time you and I talked you were in the middle of your Kickstarter campaign, then came the Wargaming announcement. Can catch me up on what’s happened since the acquisition?…
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American Interview: Chris Vrenna
Continuing with a series of interviews geared towards support of our ongoing OZombie Kickstarter campaign, I’ve asked musician Chris Vrenna a couple of questions. Chris and I met back in the day, while I was at id Software and he was banging drums for Nine Inch Nails. He was instrumental (pun intended) in establishing the…
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American Interview: inXile’s Brian Fargo
While we’re running a Kickstarter campaign for OZombie I’ll be interviewing others who have had experience on the platform. Today, I’m starting with Brian Fargo, leader of InExile, the developers behind Wasteland 2 and Torment: Tides of Numenera.
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Alice: Madness Returns @ wired.com
Wired.com writer Chris Kohler did an interview with myself and RJ Berg where we talked about Alice: Madness Returns. From the article: Wired.com: Since this will probably be many people’s first experience, I’m guessing you’re crafting the game in such a way that you don’t need to have played the original to enjoy it. McGee:…