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Off the Map in China
Off the Map in China Gamasutra has posted an interview by Christian Nutt with your truly. It begins with… Famous for his work with id Software and on EA-published cult classic Alice, American McGee set up shop in Shanghai, China, in 2007 with his new studio, Spicy Horse. Though the company’s first game, Grimm, for…
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Grimm Episode 22 – Thumbling
ehold, Episode 22 – Thumbling! To say this is a twisted episode would be a huge understatement. Just one look at that bit of key concept artwork, and you’ll know where going places no previous game has gone before. Probably with good reason.
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The Grimm End is Near
The Grimm End is Near Well folks, after 2 amazing years of innovative and exciting development, Grimm production is wrapping up. To celebrate, we’ll be hosting a Grimm “wrap party” at Spicy Horse, this Friday the 13th of March (appropriate, no?). If you happen to be in the neighborhood, stop by to enjoy pizza, drinks,…
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Grimm Episode 17: Frog Prince
Grimm’s Back! And this time he’s brought along a bucket-full of slimy friends. Episode 17 visits “The Frog Prince”, and kicks off the final season of 8. We’re heading towards the finish line… hard to believe we’ve made it this far.
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Episodic Development with UE3
Develop Magazine is running an article highlighting the episodic development of Grimm using the Unreal Engine 3 technology.
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Grimm Comics from IDW
Celebrated game designer American McGee’s Grimm, an episodic videogame that debuted on GameTap, offers gamers the chance to create darkness across traditionally lighter fairy tales. And now Grimm, the game’s macabre dwarf who wreaks havoc on these fairy-tale tableaus, will be unleashed in a new comic book series coming from IDW Publishing in April 2009.