Tag: game development

  • Spicy Leads the Way

    This article on Microsoft.com mentions Spicy Horse as a studio “leading the way” in Episodic Games. Cool! Read it here.

  • Grimm Postmortem

    Gamasutra is featuring a lengthy postmortem of “Grimm”. The article was primarily written by Grimm’s producer Wim Coveliers with contributions by all of the Spicy Horse team. It does a good job in detailing the high-level things that went right and wrong during the production of Grimm.

  • Episodic Development with UE3

    Develop Magazine is running an article highlighting the episodic development of Grimm using the Unreal Engine 3 technology.

  • Shared Knowledge = Healthy Growth

    I’d like to say “amen” to the idea of shared knowledge! Be it within a development studio where there are multiple teams, or within a publishing organization where there are teams spread around the world, or within the industry – between two “rival” companies who are using the same technology. Honestly, I think the industries…