Category Archives: Projects

Bad Day LA PR Tour

Leaving Hong Kong this morning for the US. Will be taking Bad Day LA to a variety of game magazines for preview coverage.

Over the past two weeks the development team working on the project has been busting ass to get the demo levels ready. The game I’m leaving with today looks great, plays well, and is a lot of fun. Great work guys!

While on the road I’ll try to do some ‘coverage of the coverage’. It will be interesting to see the first reaction to the game from the press… especially during such a disaster focused time.

First hurdle: Getting a few dozen BDLA 9000 nail clippers past customs in Los Angeles.

BDLA Trailer Goes Wide

A quick note to everyone who helped to raise awareness about the Bad Day LA trailer, watched it, and registered it on their wishlists: Thank You! In less than a week you helped to raise the GameStats.com popularity of the game from 0 to 29.4! For an independently developed game that has had zero marketing dollars spent on it so far that’s an awesome achievement. The game now ranks in the top 100 (at #77) in the PC Library at GameStats.

You can now download the trailer directly from these links:

Low 12mb

Med 17mb

Hi 23mb

(Please continue to send your friends over to register the game on their wishlist at GameStats.)

A big thanks to my buddy Zav for helping to compress the videos using his 3ivx front-in app called “Crush“.

crush

They Just Left Us Here to Die…

Reading about the hurricane disaster, which continues to unfold in Louisiana since Katrina passed through the region, I am repeatedly struck by a “truth is stranger than fiction” feeling. For instance:

Employees at A.J.’s Produce Co. on Chartres Street in the Bywater neighborhood of New Orleans, spray-painted bright-red stern warnings for would-be thieves right on the sides of the building.

“You loot, we shoot!” they read. “Looters will be shot!” And “loot and die!”

“We had a few come around, but the boogie man scared them away,” said 59-year-old John Allen, who sat in a lawn chair guarding the building about 10 a.m. Tuesday. “The signs did the job.”

Link to the original article.

Citizens taking up arms against gangs of looters?! Whoa.

When I first came up with the idea of armed citizens protecting their property from looters in Bad Day LA there were a few who questioned the “reality” of this scenario. My usual response to this sort of “But is it real?” question is to say, “Reality can go out the window for the sake of gameplay.” But here we have real life imitating something that was put into the game as a background element.

looter sniping

(Shooting looters in Bad Day LA)

The truth is that given a large enough disaster it IS every man for himself. As much as we like to believe that our government is going to immediately rush in and save us, often times it is only our direct friends, family, and neighbours that we can rely on. Waiting for help from “outside” is often a formula for a quick end.

The constant theme in Bad Day LA is that of helping others in order to help yourself. You want to live, everyone does, but in order to do so you’ve got to do your part to help control the chaos going on around you. Only by helping each other, protecting one another, and fighting together do we get through disaster.

IGN: Bad Day L.A. Trailer and Wallpaper

Woot! The Bad Day LA Trailer is up on IGN!

IGN: Bad Day L.A. Trailer and Wallpaper
Bad Day L.A. Trailer and Wallpaper
Not just your usual traffic jams and riots.
by Tom McNamara
[0]

September 1, 2005 – In the movies Los Angeles has long been a town ravaged by one kind of destruction or another, whether it’s a volcano popping up to say hello on Wilshire, or an earthquake splitting the town in two and turning Beverly Hills into a freak show prison. So maybe it was only a matter of time until one game combined all the possible disasters and threw you in the middle of it, in the role of Anthony Williams, a homeless man who finds himself coming to the rescue of the City of Angels, battling off problems like zombie infestation, terrorism, and jumbo-sized natural disasters.


Go check it out!

Bad Day New Orleans – An Act of God

I came across this brilliant article while reading about the destruction caused by hurricane Katrina…

“Although the loss of lives is deeply saddening, this act of God destroyed a wicked city,” stated Repent America director Michael Marcavage. “From ‘Girls Gone Wild’ to ‘Southern Decadence,’ New Orleans was a city that had its doors wide open to the public celebration of sin. From the devastation may a city full of righteousness emerge,” he continued.

New Orleans is also known for its Mardi Gras parties where thousands of drunken men revel in the streets to exchange plastic jewelry for drunken women to expose their breasts. This annual event sparked the creation of the “Girls Gone Wild” video series.

I love how when a hurricane strikes an “evil city” it is an act of a vengeful God. When tornadoes ravage the mid-west and destroy churches it is God acting in “mysterious ways”. You would think that if there were actually some correlation between God’s desires and events on earth that mankind would have deciphered the clues long ago. Evil dictators would suffer under mountains of frogs, murderers and rapists would exhibit an unusually high rate of lightning strike related death, and the “righteous” would walk in the rain without umbrellas and never get a drop on them.

Earth to Michael Marcavage: It doesn’t work like that.