Category: Projects

  • An American Interview

    Long-time press friend John Gaudiosi has presented a nice interview with me over on geek.com. In it we discuss Grimm, the new Alice game, and making games in China.

  • Grimm Episode 22 – Thumbling

    ehold, Episode 22 – Thumbling! To say this is a twisted episode would be a huge understatement. Just one look at that bit of key concept artwork, and you’ll know where going places no previous game has gone before. Probably with good reason.

  • Grimm Comic Episode #2

    Chaos ensues as Grimm enters the romantic comic book world! Join Larry and Sally as they struggle to survive a flesh-craving duck attack, a senile taxicab driver and an army of puppies to be together. Will true love be enough to conquer Grimm? I wouldn’t bet on it!

  • Teargas and Plateglass

    While working on the Alice sequel during pre-production I’ve been listening to a wide range of music. And one group that has an especially “Alice” tone about them (at least in relation to what I’m thinking about for the new game) is “Teargas and Plateglass”. You can read more and check out their latest album…

  • New Office – First Day

    Game development studio Spicy Horse has moved to its new home in Shanghai! The new office is inside a cool old warehouse complex in the heart of Shanghai. The buildings here have seen a tremendous amount of history. They were built around 1900 and have housed everything from flour milling operations (hence the name), to…

  • EA Partners Interview

    “David DeMartini On Biz, Alice, More”, a mention of the new Alice in there: Read on Gamasutra