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Three Interviews And A Lion
Interviews galore this morning! First there’s one over at NextGen where I talk about Grimm, episodic gaming, and the future of Spicy Horse: “My hope is that we can maintain a diverse development plan and ability–creating more episodic content, traditional console titles, and games specific to the Asian market,†said McGee. “Episodic content, or whatever…
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Grimm Key Image
I’ve posted a clean version of the image that inspired the Grimm billboard on my flickr account.
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Bone Boy
The general rule for showing Grimm concept artwork to the world is to show images only when there’s a light/dark version side-by-side. But with this image I’m willing to make an exception: This is “Bone Boy”. He appears in a number of Grimm episodes, usually as the darkened state for child NPCs. He’s one of…
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Polish McGee Interview
If you’ve ever wanted to read an interview with me in Polish, here’s your chance: American McGee’s Grimm – wywiad Poprawne politycznie bajki muszÄ… odejść! American McGee w ekskluzywnym wywiadzie przedstawia nam Grimm, nadchodzÄ…cÄ… grÄ™ epizodycznÄ… studia Spicy Horse. Znany projektant zamierza zachÄ™cić graczy do przeksztaÅ‚cania podczas zabawy Å‚agodnych opowieÅ›ci w przerażajÄ…ce koszmary. Andrzej “Klecha”…