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Grimm in USA Today
I’m heading back to Shanghai from San Francisco. Sitting at Narita, waiting for my connecting flight – I saw that Grimm was mentioned in USA Today:  If you think Shrek wreaked havoc on the Disneyized version of classic fairy tales, wait till you see American McGee’s Grimm. The former id Software designer and programmer (Doom,Quake) re-envisioned the Alice in Wonderland story in his…
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Grimm Trailer Release
Gamespot and Kotaku are running news of the release of the Grimm trailer. Gametap has also updated the Grimm site with new content – the trailer and some screenshots. Check it out the Gametap Grimm homepage here. To celebrate the occasion, a duck with a broken neck.     Btw, Kotaku crowd: American McGee loves you too.Â
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San Fran-Pirates!
In San Francisco this week for the Game Developer’s Conference. The trip from China was uneventful. It’s been a year since my last visit to the US. I’m struck once again by how *bright* the world is. It’s as if someone has removed a filter from the sun. I remember that sunglasses aren’t just a…
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Chinese New Year Update
My flickr-wordpress plugin was dead for a few days, so I was having trouble adding new Grimm images to the site. This morning I sorted things out, and am back on track. Btw, if you’re getting “API expired, error code #100” when trying to use flickr-post, I suggest just upgrading to the latest “Flickr Photo…
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Hell Hound
Today’s image is a Hell Hound. A flaming good example of something cute and cuddly becoming evil and scary when influenced by Grimm’s dark power. I particularly like NPCs that vomit various elements – flame, puke, blood, etc. As I’ve mentioned in previous posts, we create a lot of concept artwork. There are a total…
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Chopping Block
Today you get the chopping block: During level review this afternoon I was delighted to see some gruesome in-game chopping going on. When Grimm converts normal Lumberjacks into insane ax murders, they run around hacking at each other and any nearby forest creatures. Bloody fun!