Category: General

  • Video Games & Murder

    A reader recently commented on a previous post entitled “The Goodness of Bad Day LA” as follow: Wow, I guess school shooting and gang shootings just aren’t enought for some people. I guess there are just too many people out there making good wholesome games and you figured you had to balance the scale a…

  • Alice Film Update

    Film producer Scott Faye gives an update on the status of the Max Payne and Alice films. From the Yahoo Games (John Gaudiosi) article: “The script that we have now blends the spirit of the original work by Lewis Carroll with American McGee’s unique vision of the mythology to create a story that is very…

  • Year of the Dog

    Another Happy Chinese New Year! Last year it was fireworks in the streets of Shanghai. This year some friends and me watched the fireworks from my roof deck high above Hong Kong. The main display lasted for something like 30 minutes! To be honest, I got a little bored halfway through and went back to…

  • New Year

    Happy New Year! Whew, been a while since the last post. Things have been hectic trying to get Bad Day LA wrapped and kicking off on new projects. At this point production on BDLA is nearly at its end. The team has done an amazing job so far, and the final product will be something…

  • The Goodness of Bad Day LA

    Game development as a creative process has always amazed me. It is an instance of group effort and collaboration similar in my mind to building an airplane while taxiing down a runway towards takeoff. Interdependent systems, assets, and efforts must be combined in the right order and with the right emphasis or the whole endeavor…

  • X:Media:Lab Singapore

    I remember reading once that public speaking is more terrifying to most people than all things, save death. I have to agree. And so it is with much confusion in my brain that I agree to participate in speaking engagements at all. The X:Media:Lab event that I attended last week was no less frightening, but…