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“BigHead BASH” Open Beta on Kongregate
Everyone at Spicy Horse is very excited to announce BigHead BASH is now in Open Beta on Kongregate! Who’s up for some free-to-play BASHING action? Time to get of the farm, stop counting cows and start collecting exclusive toys and weapons! This is the first of three new titles Spicy will release in 2012 –…
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Grimm Episode 22 – Thumbling
ehold, Episode 22 – Thumbling! To say this is a twisted episode would be a huge understatement. Just one look at that bit of key concept artwork, and you’ll know where going places no previous game has gone before. Probably with good reason.
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The Grimm End is Near
The Grimm End is Near Well folks, after 2 amazing years of innovative and exciting development, Grimm production is wrapping up. To celebrate, we’ll be hosting a Grimm “wrap party” at Spicy Horse, this Friday the 13th of March (appropriate, no?). If you happen to be in the neighborhood, stop by to enjoy pizza, drinks,…
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Grimm Postmortem
Gamasutra is featuring a lengthy postmortem of “Grimm”. The article was primarily written by Grimm’s producer Wim Coveliers with contributions by all of the Spicy Horse team. It does a good job in detailing the high-level things that went right and wrong during the production of Grimm.
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Episodic Development with UE3
Develop Magazine is running an article highlighting the episodic development of Grimm using the Unreal Engine 3 technology.
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Grimm Episode 16 – Christmas Carol
It’s that wonderful time of year again – time for another episode of Grimm! And something else… oh yeah, CHRISTMAS! And wouldn’t you know it, Grimm has a special treat for you! Is it a lump of coal? A stick? Nah! He’s cooked up a special presentation of “A Christmas Carol”.