Blog Posts


  • One Year On…

    My head spins to think about everything that’s happened in the last year. On this date 1 year ago I left Lamma Island, Hong Kong and moved to Shanghai. The intent was to help my buddy Xin start his outsourcing company Vykarian, and to launch a new game studio of my own called Spicy Horse.…


  • Alice Halloween

    Spicy Horse artist Tyler Lockett did this Alice image in celebration of Halloween. Cool, huh?


  • Grimmy Halloween!

    Happy Halloween from GameTap! To mark this dark day, they’ve launched the official placeholder for the official “Grimm” site. Check it out here. And they’ve prepared a spooky Halloween card for everyone:


  • Happy Halloween!

    Dear Insane Children,  Woooo! Halloween! Our favorite night of the year! Alex brings you a TREAT  – a further evolution of the Alice poster he’s working on. He says of this… Happy Halloween guys! I just wanted to get this one into you tonight, another WIP, and you can see this poster has turned into…


  • UE3 Level Designer Incubation

    My entrance into the game industry was a bit of pure luck. In 1993, John Carmack plucked me from an illustrious job as auto mechanic and dropped me into the role of tech support/tester at id Software. I was a high school drop-out with few prospects, a passion for games, and a strong desire to…


  • Yellow Mountain – Company Trip

    Last weekend, as part of a Spicy Horse team building adventure, we took the company to China’s equivalent of the Grand Canyon – Yellow Mountain. Also known as Mt. Huangshan, Yellow Mountain refers to an area of scenic mountains, rivers, waterfalls, and gorges in Anhui province. Our adventure began at the Spicy offices in Shanghai.…


  • New Office

    Two weekends ago Spicy Horse Games picked up and moved to a new home. We had been sharing office space with game art outsourcing company Vykarian. But both companies have been growing too quickly, so we moved. We got lucky and were told of a cool space which had been occupied by a film/tv production…


  • Life has been crazy busy, hence the lack of updates. Spicy moved into a beautiful new office. The Grimm project has been humming along. The team has really gelled and is cranking out beautiful work. And today we get to announce the technology we’ve been working with:   SPICY HORSE STUDIO SIGNS MULTI-TITLE UNREAL ENGINE…


  • Xitang Weekend

    One personal embarrassment about the time I’ve spent in China is how little of China I’ve actually seen. Life in Shanghai is hectic and interesting enough – but what’s the point of being in a foreign country if you’re not going to see something of it? Granted, without a decent grasp on the language, solo…


  • AI.implant – 0$ Licensing Fee

    Cool news from the guys over at Engenuity today: Engenuity will no longer charge a licensing fee for AI.implant and will now offer perpetual source code agreements in exchange for marketing exposure relating to future titles developed with AI.implant. Qualified Xbox 360 console developers and PLAYSTATION3 game title developers will now have full and complete…