Difference between revisions of "Movement"

From Asylum Wiki
Jump to: navigation, search
(Created page with "Alice’s movements will be controlled with a Mario-3D like control system. The analog stick will control movement while buttons are used for jumping and combat. Alice’s mo...")
 
Line 16: Line 16:
 
:: She’s able to glide, jump, and land in a fantastically reasonable fashion.
 
:: She’s able to glide, jump, and land in a fantastically reasonable fashion.
 
:: Several critical gated abilities will be in Wonderland which will allow Alice to overcome obstacles in a unique fashion: growing big, taking her head off to roll it like a ball, and deep water swimming.<br />
 
:: Several critical gated abilities will be in Wonderland which will allow Alice to overcome obstacles in a unique fashion: growing big, taking her head off to roll it like a ball, and deep water swimming.<br />
 +
 +
 +
 +
 +
[[Gameplay|'''<<<Back''']]

Revision as of 01:12, 20 August 2018

Alice’s movements will be controlled with a Mario-3D like control system. The analog stick will control movement while buttons are used for jumping and combat.

Alice’s movement through the world and interaction with characters is intended to be as fluid and intuitive as possible.


The Real World

In London Alice’s movements show the struggles and limitations of a young woman trying to find out the truth. We see her stumble at times when she tries to find her balance. Alice’s moves are limited to physically realistic options like walking, running, jumping, etc.
Depending on the scene Alice’s movement and animations will change. However this will not affect player input.
For example during a short time frame after Alice is pulled out of the Thames she’ll shiver while she walks from being cold.


Wonderland

By contrast in Wonderland Alice is in her element – her only limitations being with her imagination and her fears.
She’s able to glide, jump, and land in a fantastically reasonable fashion.
Several critical gated abilities will be in Wonderland which will allow Alice to overcome obstacles in a unique fashion: growing big, taking her head off to roll it like a ball, and deep water swimming.



<<<Back