Main v2
Contents
- 1 Overview
- 2 Story
- 3 Gameplay
- 4 Movement
- 5 Gated Abilities
- 6 Rail Rides
- 7 Combat
- 8 Combat with Lock-On
- 9 Combat With or Without Lock-On
- 10 Gating Combat
- 11 Difficulty
- 12 Cheshire Cat System
- 13 Weapons
- 14 Weapon Types
- 15 Enemy Classes (EC) and Relationship to Weapon Classes
- 16 Weapon Levels and Upgrading
- 17 Collectibles
- 18 Memories
- 19 Health and Damage
- 20 Damage
- 21 Death
- 22 Wonderland
- 23 AI
- 24 User-Interface/Menus
- 25 In Game Menu
- 26 In Game Menu Functionality in Detail
- 27 as a Record of the PAST
- 28 Appearance: Visual & Aural ideas
- 29 Appearance: The IN-Game Menu in Wonderland
- 30 Appearance: The Options Page
- 31 In-Game HUD
- 32 Main Menu
- 33 Puzzles
- 34 Camera
- 35 General Goals for Camera
- 36 Base Camera Behavior
- 37 Manual Control
- 38 Automated Orientation/Position
- 39 Automated Orientation/position implantation & Determination
- 40 Area/Ability Specific Cameras
- 41 Camera Ability Related
- 42 Area/Level Specific
- 43 Fixed and "Point of interest" cameras
- 44 Non-interactive Cinematics
- 45 Fail-Safes
- 46 Audio
- 47 Soundtrack
- 48 Controls
- 49 PS / Xbox / PC
- 50 Checkpoints/Save/Load
- 51 Checkpoints
- 52 Persistent Save
- 53 Chapter Points
- 54 Trophies and Achievements
- 55 Easter Eggs
- 56 Downloadable Content