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Latest revision as of 12:59, 10 October 2018
The original Alice games relied heavily on puzzles.
Alice Aslum will be no different. Expect to see puzzles “boxes” as a part of level design – sprinkled throughout Wonderland.
Alice Asylum will contain a wide range of puzzles: verbal, auditory, visual, physical, and "other". A sample of topics we might want to explore for puzzle foundation are:
- Spatial Skill
- Logical
- Short Term Memory
- Rote Utilisation
- General Knowledge
- Visual Apprehension
- Geometric
There will also be varied puzzle types based around some of Alice's abilities in Asylum. Such as:
- Floating
- Push/Pull
- Shrink/Grow
- Stealth
- Time Manipulation
- Climbing/Jumping
- Swimming