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Latest revision as of 17:29, 9 October 2018
Contents
- 1 Overview
- 2 Story
- 3 Characters
- 4 Gameplay
- 5 Movement
- 6 Gated Abilities
- 7 Rail Rides
- 8 Combat
- 9 Enemies
- 10 Difficulty
- 11 Weapons
- 12 Dresses
- 13 Collectibles
- 14 Health and Damage
- 15 Damage
- 16 Death
- 17 AI
- 18 User-Interface/Menus
- 19 In Game Menu
- 20 In-Game HUD
- 21 Main Menu
- 22 Puzzles
- 23 Camera
- 24 Base Camera Behavior
- 25 Camera Ability Related
- 26 Audio
- 27 Controls
- 28 Checkpoints/Save/Load
- 29 Environments
- 30 Trophies and Achievements
- 31 Easter Eggs
- 32 Downloadable Content
Overview
Story
The Plot
Context from AMA
Story Presentation
Dramatic Event Toolset
Tools
Useful Constructs
Characters
- Alice Liddell
- The Cheshire Cat
- The White Rabbit
- The Caterpillar
- The Mad Hatter
- The March Hare
- The Dormouse
- The Mock Turtle
- The Walrus
- The Carpenter
- The White King
- The Red Queen
- The Jabberwocky
Gameplay
London versus Wonderland
Movement
London
Wonderland
Run Speed
Jumping
Sliding
Jump Pads
Swimming
Shrinking
Breakables
Gated Abilities
Shadow Alice
Giant Alice
Off With Her
Rail Rides
Rail Rides w/No Movements
HMS Gryphon Rail Ride
Combat
Camera and Controls
Combat Without Lock-On
Combat with Lock-On
Combat With or Without Lock-On
Gating Combat
Enemies
These are the various enemies that Alice will encounter during the course of her adventure.
Regular
Boss
Difficulty
Cheshire Cat System
Weapons
These are the various weapons that Alice will obtain during the course of her adventure.
- Vorpal Blade of Chaos
- Jack In The Box Bomb
- Stuffed Flamingo
- Dice
- Toad Top
- Spring Chick
- Ice Shaver
- The Nutcracker
Weapon Types
Enemy Classes (EC) and Relationship to Weapon Classes
Weapon Levels and Upgrading
Dresses
- Classic Dress
- Denial Dress
- Ash Dress
- Fire Dress
- Blackening Dress
- Chaos Dress
- Pleading Dress
- Bargaining Dress
- Red Dress
- Confidence Dress
- Hospital Dress
- Asylum Dress
- Harvest Dress
- Circus Dress
- Mercury Dress
- King of Planets
- Death Time Dress
Collectibles
Memories
Health and Damage
Damage
Death
Wonderland
AI
User-Interface/Menus
In Game Menu
In Game Menu Functionality in Detail
as a Record of the PAST
Appearance: Visual & Aural ideas
Appearance: The IN-Game Menu in Wonderland
Appearance: The Options Page
In-Game HUD
Main Menu
Puzzles
Camera
General Goals for Camera
Base Camera Behavior
Manual Control
Automated Orientation/Position
Automated Orientation/position implantation & Determination
Area/Ability Specific Cameras
Camera Ability Related
Area/Level Specific
Fixed and "Point of interest" cameras
Non-interactive Cinematics
Fail-Safes
Audio
Soundtrack
Controls
PS / Xbox / PC
Checkpoints/Save/Load
Checkpoints
Persistent Save
Chapter Points
Environments
These are the various locations Alice will visit during the course of her adventure.