Wired.com writer Chris Kohler did an interview with myself and RJ Berg where we talked about Alice: Madness Returns. From the article:
Wired.com: Since this will probably be many people’s first experience, I’m guessing you’re crafting the game in such a way that you don’t need to have played the original to enjoy it.
McGee: Yeah, but there’s a definite need for us to honor and answer to the existing audience, people who’ve been loyal fans to the property over the years. We’ve done our best to blend together into the story elements from the first game. This is a natural sequel, a narrative sequel to the first game. So we get back in there and people who know the first game are going to have a lot of reward in terms of seeing locations that they may have seen before, characters that they knew from the first game. But it’s certainly not a requirement, bringing this game to console for PlayStation 3 and Xbox 360 players, for them to have played the PC one.
Read the FULL INTERVIEW.
2 responses to “Alice: Madness Returns @ wired.com”
I’m just want to say: Great THX to You and your job. Power and Atmosphere of American McGee Alice was so great! I swear i’ll go to shop and by license DVD with Alice sequel. I’m admire your creativity and I wish you to continue to produce the same amazing and penetrating in the secret corners of the mind and soul games. With great love from Russian fans.
Mr. Mcgee’s, my name is Gabriel, and I’m a big fan of Brazil. I’d like to tell you that I admire your work and your way of seeing the world around you. I just LOVE Alice’s games and would like to share with you some ideas and artwork’s… If you have any time, please answer me! Big hugs from all your brazilian fans! 😉