UE3 Level Designer Incubation


My entrance into the game industry was a bit of pure luck.

In 1993, John Carmack plucked me from an illustrious job as auto mechanic and dropped me into the role of tech support/tester at id Software. I was a high school drop-out with few prospects, a passion for games, and a strong desire to make something better of myself. It was the opportunity of a lifetime.

15 years later, I am acutely aware of how much I owe John for giving me that chance to prove myself. And I’ve always believed that a story like mine is the ultimate proof that anyone can make anything of themselves as long as they’re able to see beyond the present and apply themselves to the future they want.

Today, as I look around the Spicy Horse offices in Shanghai I see new versions of this same story being written. I’ve “paid it forward” for several of our team members, and they’re shining in the roles that have been handed them. Really wonderful.

Only, I want to do more.

I want to expand on and formalize the idea of extending opportunity to people who have the desire and ability to move beyond their current, limited stations in life.

With that in mind, we’re launching a program where we accept applications from people who want to break into the game industry. To start, I’m looking for 3 individuals who would be willing to accept trial intern Level Designer positions at our Shanghai office.

This isn’t an unqualified invitation. Just as Carmack must have seen something “more” in me, we’re looking for unique individuals who fit this template:

-Gamer experience
-Artistic eye
-Strong core computer skills
-Devoted and passionate
-Self motivated
-Resourceful
-Inquisitive, curious
-Strong spatial sense

If you’re in Shanghai, looking for a unique opportunity to create interesting games, and ready to challenge yourself, then please contact me.

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2 responses to “UE3 Level Designer Incubation”

  1. i am a painter,
    i LOVE games
    i am resourceful, artistic, passionate
    and everything you can desire in a person.

    currently i am not in Shanghai but! I’ll hop on the first plane if i will work with you.

    i have some paintings here:
    http://fc01.deviantart.com/fs21/f/2007/294/5/4/547381caba9580bf.jpg
    http://fc04.deviantart.com/fs11/i/2006/260/c/f/_Mona_Lisa_Smile___by_0mri.jpg
    (this is a painting that’s 1×2 meters) http://fc03.deviantart.com/fs11/i/2006/240/2/f/_The_Emerald_City___by_0mri.jpg
    (this is how i thought Alice’s hall of doors would look like)
    http://fc02.deviantart.com/fs15/f/2007/039/7/6/_Hall_of_doors___by_0mri.jpg
    http://0mri.deviantart.com/art/Armand-Daniel-39219680

    even if not, then please so i would know that you got this message 0mrikoresh@gmail.com

  2. Mr. Mcgee,

    Hello! my names Michael Hawley, and I will do anything it takes to have a shot at this shanghai position. Im nowhere near you, actually in the U.S., but I will fly if thats what I need to do.

    I am an eighteen year old enthuisiastic artist who is trying with all his might to find footing in the gaming buisness. Im not sure how far my word goes, as you dont know me, But I swear to you, I can sculpt absolutely anything required of me. Im a strong worker, enjoy my artwork, and will remain enthuisiastic for as long as I work. I will come up with as many concepts as you need, of whatever you need, and will do them well. Im afraid the only thing Im not quite up to par with is programming, if that is what you meant by core computer skills. However, if you inform me of what I need to know, I will learn it like the back of my hand for a shot at this job. Please, give me a chance to prove myself in whatever way possible! I can do it! I’m sure of it! Thank you so much for your time, and please consider offering me a chance! Thank you again, and I await your reply with anticipation.

    _M.J.

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